@ItemDropOn Ground

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This trigger fires when a character drops an item on to the ground.

Fires on:


The following object references are explicitly available for this trigger:

Name Description
ACT The item being dropped.
I The character dropping the item.


The following arguments are set for this trigger. If an argument is marked as "In" then a value will be passed in to the trigger, if an argument is marked as "Out" then it can be set to a value to affect Sphere's behaviour:

Argument In/Out Description
ARGN1 IO The decay time, in tenths of a second, that will be set on the item.
ARGS I The location that the item was dropped at.

Return Values

The following return values are explicitly defined for this trigger:

Return Value Description
1 Prevents the item from being deleted if dropped on water.