This trigger fires when a character's notoriety is being sent on a packet update (its fired a lot of times, keep it light and clean of code).
The following object references are explicitly available for this trigger:
|I||The character whose noto is changing.|
|SRC||The character retrieving this character's Notoriety.|
The following arguments are set for this trigger. If an argument is marked as "In" then a value will be passed in to the trigger, if an argument is marked as "Out" then it can be set to a value to affect Sphere's behaviour:
|ARGN1||IO||The notoriety value (Limited from 1 to 7, other values are ignored).|
|ARGN2||IO||The color sent in the character's packet (what is seen in status bar, character's hover, etc).|
-The default colors are listed above but you can set any color (note that the colors are not the same as for items/chars from hues.mul). -Modifying the argn1 value will stop default behaviours checks and make the function 'NotoGetFlag' to return this value.
These are the default Notoriety Values (also listed in sphere.ini).
|NotoGuildSame||2||Green character (Ally)|
|NotoNeutral||3||grey (can be attacked)|
|NotoGuildWar||5||orange (enemy guild)|
This trigger doesn't have return values, notoriety something that must always be sent.