@SkillChange

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Description

This trigger fires when a character's skill level is about to change.


Fires on:


References

The following object references are explicitly available for this trigger:

Name Description
I The character whose skill level is changing.
SRC The character whose skill level is changing.


Arguments

The following arguments are set for this trigger. If an argument is marked as "In" then a value will be passed in to the trigger, if an argument is marked as "Out" then it can be set to a value to affect Sphere's behaviour:

Argument In/Out Description
ARGN1 I The number of the skill being changed.
ARGN2 IO The new value of the skill.


Return Values

The following return values are explicitly defined for this trigger:

Return Value Description
1 Prevents the skill level being changed.