This trigger fires when an object is hit by the effects of a spell. The object may have been targeted directly or it may have been hit by an area-effect spell.
The following object references are explicitly available for this trigger:
|ARGO||The item used to cast the spell (e.g. a wand or scroll).|
|I||The character or item being hit by the spell.|
|SRC||The character responsible for the spell.|
The following arguments are set for this trigger. If an argument is marked as "In" then a value will be passed in to the trigger, if an argument is marked as "Out" then it can be set to a value to affect Sphere's behaviour:
|ARGN1||IO||The number of the spell that has hit the object.|
|ARGN2||IO||The strength of the spell.|
|ARGN3||IO|| A multiplier for the spell's duration or effect.|
Note: Only used when a character is hit by a spell.
|LOCAL.DamageType||IO|| Can be used to override the damage flags for spells that have SPELLFLAG_DAMAGE. The value can be a bitmask of dam_* flags. For example, to change the s_magic_arrow SPELL definition to cause physical and magic damage:
|LOCAL.AreaRadius||IO||Can be used to override the default radius (which is 5) for spells that have SPELLFLAG_AREA.|
|Local.CreateObject1||IO||Changes the ID of the effect for this spell, IE: Local.CreateObject1=0eed in FlameStrike spell will change the Fire Column for a Gold Coin.|
|local.EffectColor||IO||Changes the color of the effect for this spell.|
|local.EffectRender||IO||Changes the Render Mode for this spell's effect.|
|local.EffectExplode||IO||Sets wether the effect should explode or not after reaching the target.|
|local.Resist||IO||Changes the default behavior on Magic Resistance (being local.resist 100 the same as resisting 100%. [Effect = Effect * Local.resist/100])|
The following return values are explicitly defined for this trigger:
|0||For scripted spells, prevents any hardcoded behaviour from taking place.|
|1||Prevents the object from being affected by the spell.|
Note: For the recall and gate travel spells, returning 0 prevents the spell from proceeding and returning 1 has no effect.