This trigger fires when a character's strength, dexterity, intelligence, food, maxhits, maxmana or maxstam is changed.
The following object references are explicitly available for this trigger:
|I||The character whose strength, dexterity or intelligence is being changed.|
|SRC||The character whose strength, dexterity or intelligence is being changed.|
The following arguments are set for this trigger. If an argument is marked as "In" then a value will be passed in to the trigger, if an argument is marked as "Out" then it can be set to a value to affect Sphere's behaviour:
|ARGN1||In|| The stat being changed.
|ARGN2||In||The current stat value.|
|ARGN3||I/O||The new stat value.|
The following return values are explicitly defined for this trigger:
|1||Prevents the character's stat from being changed, even if argn3 has been changed.|