@UserStats

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Description

This trigger fires when a status update is sent to a player.


Fires on:


References

The following object references are explicitly available for this trigger:

Name Description
I The client receiving the status update.
SRC The character whose status they are receiving.


Arguments

The following arguments are set for this trigger. If an argument is marked as "In" then a value will be passed in to the trigger, if an argument is marked as "Out" then it can be set to a value to affect Sphere's behaviour:

Argument In/Out Description
ARGN3 I If 1, then the client requested the update (i.e. opened their status window)


Return Values

The following return values are explicitly defined for this trigger:

Return Value Description
1 Prevents the status update from being sent.