Client Changes

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Revision as of 21:24, 3 June 2009 by MrSugarCube (talk | contribs) (Created page with '==2D/3D Client Updates== '''Client Patch 5.0.8.1'''<br /> On Monday, February 12, 2007 at 1:00PM PST (January 31 9:00PM GMT), we will deploy Client Patch 5.0.8.1 * Added live ev...')
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2D/3D Client Updates

Client Patch 5.0.8.1
On Monday, February 12, 2007 at 1:00PM PST (January 31 9:00PM GMT), we will deploy Client Patch 5.0.8.1

  • Added live event content
  • Winter is ending, and the spring rains have begun! The snow has melted and should no longer display on the ground, trees, or radar.
  • Areas which have had falling snow will have falling rain instead


Client Patch 5.0.8.2
On Tuesday, February 13, 2007 at 5:00PM PST (February 14 1:00AM GMT), we will deploy Client Patch 5.0.8.2

  • Fixed display issue with Rose in the 3d client


Client Patch 5.0.8.3
On Tuesday, March 20, 2007 at 5:00PM PDT (March 21 1:00AM GMT), we will deploy Client Patch 5.0.8.3

  • Added Event Content


Client Patch 5.0.8.4
On Tuesday, March 20, 2007 at 11:00PM PDT (March 21 7:00AM GMT), we will deploy Client Patch 5.0.8.4

  • Fixed issue with Heartwood not displaying


Client Patch 5.0.9.0
On Friday, March 23, 2007 at 12:00PM PDT (March 23 8:00PM GMT), we will deploy Client Patch 5.0.9.0. This is a MANDATORY patch.

  • Fixed a cliloc error with stockings
  • Fixed a cliloc error displayed when trying to log in with a blocked account
  • Additional technical changes


Client Patch 6.0.1.1
02 May 2007 20:09:38 EST We have deployed client patch 6.0.1.1 - this client patch will require a server publish for all the fixes to be visible.

  • Fixed many world art issues
  • Fixed entrance blocking issue with the Shadowlord base
  • Potential fix for Win98 and ME users' "out of memory" issue


Client Patch 6.0.1.2
08 May 2007 15:35:36 EST At 12:00PM PDT (7PM GMT) on Tuesday, May 8, we will be deploying client patch 6.0.1.2.

  • Updated clilocs (NOTE! Some ninjitsu spells will appear to have changed requirements- the actual changes will not occur until the server is updated.)
  • Many map and world art fixes
  • Further Windows 98 optimizations


Client Patch 6.0.1.3
17 May 2007 20:14:10 EST At 4:30PM PDT (11:30PM GMT) on Thursday May 17th we will be deploying client patch 6.0.1.3:

  • Updated clilocs
  • Many map and world art fixes


2D Client Patch 6.0.1.5
22 Jun 2007 19:45:05 EST The following 2D Client patch (6.0.1.5) will be deployed at 4:00PM PDT (11:00PM GMT) on Friday, June 22:

  • Added live event content
  • Fixed bug with certain gates in custom houses that became impassable


2D Client Patch 6.0.1.6
27 Jun 2007 18:14:40 EST Beginning between 6:00PM and 8:00PM PDT on June 27 (June 28 1:00AM-3:00AM GMT) the 2D client will be patched to version 6.0.1.6, which include the following changes:

  • Updated clilocs
  • Added live event content


2D Client Patch 6.0.1.8
23 Jul 2007 15:36:36 EST At 11:30AM PDT (6:30PM GMT) on Monday, July 23, 2D client patch vers 6.0.1.8 will be deployed. This patch contains the following changes:

  • Version number change


2D Client vers. 6.0.1.9
26 Jul 2007 18:22:28 EST At 2:00PM PDT (9:00PM GMT) on Thursday, July 26, 2D client version number 6.0.1.9 was deployed:

  • Polished Destard, Deceit, Paroxymus


2D Client vers. 6.0.1.10
06 Aug 2007 18:45:49 EST At 2:30PM PDT (9:30PM GMT) on Monday, August 6, the 2D client will be updated to version 6.0.1.10. Notes after the jump:

  • Map file changes for compatibility


2D Client vers. 6.0.2.0
28 Aug 2007 18:45:55 EST At 2:30PM PDT (9:30PM GMT) on Tuesday, August 28, the 2D client will be updated to version 6.0.2.0 Notes after the jump:

  • Clilocs have been updated
  • Unused tiles in some caves have been fixed


2D Client vers. 6.0.3.0
20 Sep 2007 17:32:12 EST At 1pm PDT (8PM GMT) on Thursday, Sept. 20, the 2D client will be updated to version 6.0.3.0. Notes after the jump:

  • Added art for new items
  • updated clilocs


2D Client vers. 6.0.3.1
25 Sep 2007 14:32:39 EST At 10:30AM PDT, the 2D client will be updated to version 6.0.3.1, which contains the following:

  • Fixed unused tiles in front of dungeons


2D Client vers. 6.0.4.0
18 Oct 2007 16:16:36 EST At 1:00PM PDT (8:00PM GMT) on Thursday, October 18, the 2D client will be updated to version 6.0.4.0 Notes after the jump:

  • Updated Magincia tiles to be vulnerable to the rage of Daemons


2D Client vers. 6.0.5.0
20 Nov 2007 18:13:42 EST At 3:15PM PST (11:15PM GMT) on Tuesday, November 20, the 2D client will be updated to version 6.0.5.0 Notes after the jump:

  • Updated clilocs
  • Added decoration in many areas, including the Doom Gauntlet and Serpent's Hold


2D Client vers. 6.0.6.0
07 Feb 2008 17:30:51 EST At 5:30PM EST (10:30PM GMT) the 2D client will be updated to version 6.0.6.0. Notes after the jump:

  • Added live event content
  • Added worldbuilding updates to New Haven moongate
  • Updated clilocs


2D Client vers. 6.0.6.1
19 Feb 2008 13:26:35 EST At 1:30PM EST (6:30PM GMT) the 2D client will be updated to version 6.0.6.1. Notes after the jump:

  • Fixed an issue that could cause rubberbanding and/or movement lag


2D Client vers. 6.0.6.2
20 Mar 2008 15:19:21 EST At 4:30PM EDT the 2D client will be updated to version 6.0.6.2. Notes after the jump:

  • Fixed several areas where players might get stuck
  • Fixed a client crash
  • Removed the "2d/3d" client picker


KR Client Updates

KR Client Patch 2.47.1.5
18 Oct 2007 16:48:53 EST

  • Fixed an issue with flying creatures' movement animations
  • Players can now target items on ther hotbars, provided the item is in their backpack or equipped.
  • Using recall in your hot bar will not bring up a cursor if you have something targeted
  • Fixed a crash when mousing over UI
  • Client will timeout and disconnect properly when inactive for 10-15 minutes
  • Now item properties will have each word's first letter capitalized for easier reading
  • Fixed a bug with the theme music when logging in and out multiple times
  • Fixed a crash when exiting the game while customizing a house.
  • Items that are too heavy to pick up should no longer highlight or put up a properties box when moused over.
  • Can't start to move unmovable things anymore (things too far away or too heavy)
  • Item properties windows will now hue the strength requirement line red if you don't meet the strength requirement, just like they do in 2d.
  • Fixed a bug with input being sent incorrectly when the KR window loses focus
  • Players can now sort the shard list by the percent full that each shard is. More populated shards will be at the top. Test center and other language shards appear lower on the list due to other sorting effects that are happening. Also adds highlighting to selectable text on the shard list, in addition to reformatting the layout slightly.
  • Foliage should fade more intelligently as players walk under trees
  • Cursor hand should be silver in Felucca, gold in Trammel
  • Mouse now always points to "west" direction when it is over a window. This "west" direction is in-game "west" direction, not the screen's west direction.
  • Resource targeting macros are not depleting the veins.
  • Fixed a bug where the Help buttons in japanese mode pointed to US CS pages
  • Items should no longer get shuffled around when you cross server lines
  • Players will now no longer have the two party related context menu items in their context menu until they have accepted the invite to join a party.
  • The word "CONTINUE" was being cut off on a button on the release pet confirmation gump. The button label has now been changed to use the word "OKAY" instead.
  • It is now a lot easier to drop things on the ground.
  • Buttons on user waypoint gumps now stay inside their gump when language is set to Japanese.
  • Male's Jester tunic uses the correct art, and the in-game colors should be closer to paper doll's.
  • Fixed issue with system slowness related to the chat window


KR Client Patch 2.47.1.10
06 Nov 2007 16:52:36 EST

  • Fixed a bug with moving and looting heavy items from containers and backpacks.


KR Client Patch 2.48.0.3
20 Nov 2007 18:13:22 EST New Features:

  • Legacy Art Mode - enable this in Options: User Settings: Graphics, then restart the client to enable
  • Fully Moddable UI
  • Substantial number of client optimizations - should run much smoother now
  • Improved the guild ui
  • Added legacy container art - enable this in Options: User Settings: Graphics (no restart needed for this one)
  • Fixed a number of windows that weren't updating properly, ncluding party window, pet window, draggable health bars, and more
  • The item properties "blessed" "blessed for playername" and "insured for playername" are now colored blue for increased visibility
  • "Macros" and "Actions" are two separate items on the main menu
  • Improved the layout of the veteran rewards window
  • Improved the animal lore window
  • Polished spellbook window
  • Polished char creation window
  • Improved npc vendor window
  • Empty slots on the paperdoll now have a tooltip telling you what goes in it
  • Removed the "add by ID" option in the friends list (since there's no way to find an ID, it was not usable)
  • Improved the art and functionality of the party window
  • Added a line to specify what the target is in the tooltip for a hotbar slot
  • Chat Improvements:
    • The default chat config now only has one tab with all chat in it.
    • Added a "reset chat to default" option in settings
    • Added /r or /reply command to automatically reply to the last person to send you a /tell
    • /tell now requires a comma after the player name (it will also handle multi-word names)
    • Shift-left clicking on a line of chat will copy it to the clipboard
    • Party, guild, alliance and faction messages will not show as overhead text
    • The chat context menus now has a color selection option for text color, overhead chat color, and chat window background color
  • Map Improvements:
    • Added a settings:interface item to reset map icons to default
    • Added 40 new icons for waypoints
    • Waypoint icons on the map will show sextant coordinates when you mouse over them
  • UI Improvements and Fixes:
    • You can now target a player or creature by clicking the name over their head
    • Added a user settings option to use the mouse wheel for targeting - can choose target friendly or target enemy
    • Added stat hotbar icons - you can drag off icons from the stats window to your hotbar, where it will display the number of your stat. (mouseover the icon for the name of the stat)
    • Health, mana, and stamina stat icons will change when their value is under 10 - the weight icon will glow when you approach your weight limit
    • Added dual monitor support - the kr window can now be stretched across two monitors
    • Static objects (trees, etc) will now display their name when you click on them
    • If you have your bandages in your hotbar, a timer will count down when you use them, telling you how long it will be until the bandage is applied
    • Fixed a few bugs with tree foliage not fading correctly
    • When you drag a stack of items, the number of items will automatically be selected
    • Skill icons in your hotbar will now show your skill points in their tooltip
    • Made toggle UI, screenshot, toggle circle of transparency, reload ui all configurable keybindings
    • Turn off hotbar page flipping if legacy chat is enabled (use shift 0-9 to change hotbars in legacy mode)
    • Players can now target items on ther hotbars, provided the item is in their backpack or equiped.
    • Added a default targeting for spells, different spells now have a different default target instead of defaulting always to current target.
    • Many macros can now be interrupted by the ESC key
  • General Fixes and Improvements:
    • Added decoration in many areas, including the doom gauntlet and serpent's hold
    • Shortened the hiryu's tail
    • Made giant beetle's beak shorter
    • Made ostards' tails shorter
    • Tweaked and added a number of creature graphics and animations
    • The skills available in Character Creation now match 2d
    • Items behind other items should be easier to select in freeform view
    • Tweaked appearance of trees to make them blend with the background less


KR Client Patch 2.48.0.7
21 Nov 2007 17:02:49 EST

  • Fixed problem with client loading in fullscreen mode
  • Fixed issue with no sounds playing
  • Fixed issue with legacy container art not displaying for Armoires
  • Fixed spelling of "Holiday Stocking" legacy container


KR Client Patch 2.50.0.3
07 Feb 2008 18:12:35 EST

  • KR: Removed clouds from the daytime display
  • Various localization updates for text
  • Default tab name is now Chat instead of System
  • Fixed hueing in the Paperdoll
  • Treasure maps fixed
  • KR: Shopkeeper window revamped. Now supports click and holding on + or -
  • Many broken animations fixed


KR Client Patch 2.51.0.3
20 Mar 2008 15:20:28 EST

  • Fixed a number of stuck areas
  • Fixed various incorrect tiles