@ItemAfterClick

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Description

This trigger fires when a character clicks an item, just before the overhead message is displayed to the client.


Fires on:


References

The following object references are explicitly available for this trigger:

Name Description
ACT The item being clicked.
I The character doing the clicking.


Arguments

The following arguments are set for this trigger. If an argument is marked as "In" then a value will be passed in to the trigger, if an argument is marked as "Out" then it can be set to a value to affect Sphere's behaviour:

Argument In/Out Description
LOCAL.CLICKMSGHUE IO The colour of the message.
LOCAL.CLICKMSGTEXT IO The message to display.


Return Values

The following return values are explicitly defined for this trigger:

Return Value Description
1 Prevents the message from being displayed.