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This trigger fires on all characters who are responsible for another character's death.

The trigger is fired based on the Attacker list, @Death is called before it and @DeathCorpse after, so the @Death trigger can pre-handle who will receive this trigger by adding or removing attackers.

Fires on:


The following object references are explicitly available for this trigger:

Name Description
ARGO The character who has been killed.
I The character doing the killing.
SRC The character doing the killing.


The following arguments are set for this trigger. If an argument is marked as "In" then a value will be passed in to the trigger, if an argument is marked as "Out" then it can be set to a value to affect Sphere's behaviour:

Argument In/Out Description
ARGN1 I The total number of characters involved in the character's death.

Return Values

The following return values are explicitly defined for this trigger:

Return Value Description
1 Prevents the killer from receiving credit for the kill.