Difference between revisions of "@Damage"
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MrSugarCube (talk | contribs) (Created page with '==Description== This trigger fires when an item receives damage. Fires on: * Items ==References== The following object references are explicitly available for this trigge...') |
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| [[I]] || The [[Items|item]] taking damage. | | [[I]] || The [[Items|item]] taking damage. | ||
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− | | [[SRC]] || The [[Characters|character]] responsible for the damage. | + | | [[SRC]] || The [[Characters|character]] responsible for the damage, in the case of combat, it's the [[Characters|character]] that receive the hit. |
|} | |} | ||
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==Arguments== | ==Arguments== |
Revision as of 18:00, 17 December 2012
Description
This trigger fires when an item receives damage.
Fires on:
References
The following object references are explicitly available for this trigger:
Name | Description |
I | The item taking damage. |
SRC | The character responsible for the damage, in the case of combat, it's the character that receive the hit. |
Arguments
The following arguments are set for this trigger. If an argument is marked as "In" then a value will be passed in to the trigger, if an argument is marked as "Out" then it can be set to a value to affect Sphere's behaviour:
Argument | In/Out | Description |
ARGN1 | I | The amount of damage being applied. |
ARGN2 | I | The damage attributes. |
Return Values
The following return values are explicitly defined for this trigger:
Return Value | Description |
1 | Prevents the item from being damaged. |