Difference between revisions of "@HouseDesignExit"
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MrSugarCube (talk | contribs) (Created page with '==Description== This trigger fires when a player exits house design mode. Fires on: * Players ==References== The following object references are explic...') |
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| '''Argument''' || '''In/Out''' || '''Description''' | | '''Argument''' || '''In/Out''' || '''Description''' | ||
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− | | | + | | ARGN1 || I || Indicates whether or not the player is being forced out of design mode (e.g. due to logout) |
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Latest revision as of 10:09, 12 June 2009
Description
This trigger fires when a player exits house design mode.
Fires on:
References
The following object references are explicitly available for this trigger:
Name | Description |
ARGO | The Customizable Multis|custom multi being designed. |
I | The player designing the multi. |
SRC | The player designing the multi. |
Arguments
The following arguments are set for this trigger. If an argument is marked as "In" then a value will be passed in to the trigger, if an argument is marked as "Out" then it can be set to a value to affect Sphere's behaviour:
Argument | In/Out | Description |
ARGN1 | I | Indicates whether or not the player is being forced out of design mode (e.g. due to logout) |
Return Values
The following return values are explicitly defined for this trigger:
Return Value | Description |
1 | Prevents the player from leaving design mode, if ARGN1 is 0. |