Difference between revisions of "How Combat Works"
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− | <tt> @HitTry (attacker)<br /> | + | <tt> [[@HitTry]] (attacker)<br /> |
/ \<br /> | / \<br /> | ||
− | @Hit (attacker) @HitMiss (attacker)<br /> | + | [[@Hit]] (attacker) [[@HitMiss]] (attacker)<br /> |
|<br /> | |<br /> | ||
− | @Damage (weapon)<br /> | + | [[@Damage]] (weapon)<br /> |
|<br /> | |<br /> | ||
− | @ | + | [[@HitParry]] (victim)<br /> |
|<br /> | |<br /> | ||
− | @Damage (armor)<br /></tt> | + | [[@GetHit]] (victim)<br /> |
+ | |<br /> | ||
+ | [[@Damage]] (armor)<br /></tt> | ||
Thanks to Moe for posting this. | Thanks to Moe for posting this. | ||
+ | |||
+ | NOTE: HITCHECK was added too. page need to be create | ||
[[Category:Articles]] | [[Category:Articles]] |
Latest revision as of 02:35, 2 October 2024
Missing languages
The following diagram shows when combat triggers are triggered. See the Triggers page for more information on each trigger.
@HitTry (attacker)
/ \
@Hit (attacker) @HitMiss (attacker)
|
@Damage (weapon)
|
@HitParry (victim)
|
@GetHit (victim)
|
@Damage (armor)
Thanks to Moe for posting this.
NOTE: HITCHECK was added too. page need to be create