Difference between revisions of "@Buy"

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(Created page with '==Description== This trigger fires when an item is bought from a vendor. The trigger fires on each item that is bought in the transaction. Fires on: * Items ==References=...')
 
(Arguments)
 
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| ARGN1 || I || The amount of the item being bought.
 
| ARGN1 || I || The amount of the item being bought.
 
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|-
| ARGN2 || I || The cost of the item.
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| ARGN2 || I || The final cost of the item (amount * value).
 
|-
 
|-
| LOCAL.TOTALCOST || I || The total cost for the transaction.
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| LOCAL.TOTALCOST || I || The total cost for the whole transaction ( the sum of the final prizes of all items ).
 
|}
 
|}
 
  
 
==Return Values==
 
==Return Values==

Latest revision as of 17:31, 28 February 2016

Description

This trigger fires when an item is bought from a vendor. The trigger fires on each item that is bought in the transaction.


Fires on:


References

The following object references are explicitly available for this trigger:

Name Description
ARGO The vendor the item is being bought from.
I The item being bought.
SRC The character buying the item.


Arguments

The following arguments are set for this trigger. If an argument is marked as "In" then a value will be passed in to the trigger, if an argument is marked as "Out" then it can be set to a value to affect Sphere's behaviour:

Argument In/Out Description
ARGN1 I The amount of the item being bought.
ARGN2 I The final cost of the item (amount * value).
LOCAL.TOTALCOST I The total cost for the whole transaction ( the sum of the final prizes of all items ).

Return Values

The following return values are explicitly defined for this trigger:

Return Value Description
1 Prevents the character from buying the item (blocks the entire transaction).