Difference between revisions of "@SkillStart"
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| LOCAL.CRAFTSTROKECNT || IO || For crafting skills, the number of 'strokes' until the skill completes. | | LOCAL.CRAFTSTROKECNT || IO || For crafting skills, the number of 'strokes' until the skill completes. | ||
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− | | | + | | LOCAL.GATHERSTROKECNT || IO || For gathering skills, the number of 'strokes' until the skill completes. |
|} | |} | ||
Latest revision as of 17:12, 5 August 2017
Description
This trigger fires when a character has begun an attempt to use a skill.
Fires on:
References
The following object references are explicitly available for this trigger:
Name | Description |
I | The character starting to use the skill. |
SRC | The character starting to use the skill. |
Arguments
The following arguments are set for this trigger. If an argument is marked as "In" then a value will be passed in to the trigger, if an argument is marked as "Out" then it can be set to a value to affect Sphere's behaviour:
Argument | In/Out | Description |
ARGN1 | I | The skill number that has started. |
LOCAL.CRAFTAMOUNT | IO | For crafting skills, the amount of the item that will be created. |
LOCAL.CRAFTITEMDEF | IO | For crafting skills, the item BASEID that will be created. |
LOCAL.CRAFTSTROKECNT | IO | For crafting skills, the number of 'strokes' until the skill completes. |
LOCAL.GATHERSTROKECNT | IO | For gathering skills, the number of 'strokes' until the skill completes. |
Return Values
The following return values are explicitly defined for this trigger:
Return Value | Description |
1 | Aborts the skill attempt. |