Difference between revisions of "@Criminal"

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(Created page with '==Description== This trigger fires when a character sees a criminal action being performed. Fires on: * Characters ==References== The following object references are expl...')
 
(Description)
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==Description==
 
==Description==
This trigger fires when a character sees a criminal action being performed.
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This trigger fires when a character is going to become criminal.
  
  
 
Fires on:
 
Fires on:
 
* [[Characters]]
 
* [[Characters]]
 
  
 
==References==
 
==References==

Revision as of 08:52, 8 May 2014

Description

This trigger fires when a character is going to become criminal.


Fires on:

References

The following object references are explicitly available for this trigger:

Name Description
I The criminal.
SRC The character seeing the crime.


Arguments

The following arguments are set for this trigger. If an argument is marked as "In" then a value will be passed in to the trigger, if an argument is marked as "Out" then it can be set to a value to affect Sphere's behaviour:


No arguments are set for this trigger.


Return Values

The following return values are explicitly defined for this trigger:

Return Value Description
1 Prevents the hardcoded behaviour taking place (NPCs calling guards, players receiving memory items)