Difference between revisions of "@HouseDesignCommit"

From SphereWiki
Jump to: navigation, search
(Created page with '==Description== This trigger fires when a player attempts to commit a new house design. Fires on: * Players ==References== The following object referen...')
 
 
Line 36: Line 36:
 
|-
 
|-
 
| LOCAL.FIXTURES.OLD || I || The total number of fixtures in the current house design.
 
| LOCAL.FIXTURES.OLD || I || The total number of fixtures in the current house design.
 +
|-
 +
| LOCAL.MAXZ || I || The value of the top placed item
 
|}
 
|}
  

Latest revision as of 23:22, 26 August 2022

Description

This trigger fires when a player attempts to commit a new house design.


Fires on:


References

The following object references are explicitly available for this trigger:

Name Description
ARGO The custom multi being designed.
I The player committing the design.
SRC The player committing the design.


Arguments

The following arguments are set for this trigger. If an argument is marked as "In" then a value will be passed in to the trigger, if an argument is marked as "Out" then it can be set to a value to affect Sphere's behaviour:

Argument In/Out Description
ARGN1 I The total number of components in the current house design.
ARGN2 I The total number of components in the house design being committed.
ARGN3 I The revision number of the house design being committed.
LOCAL.FIXTURES.NEW I The total number of fixtures in the house design being committed.
LOCAL.FIXTURES.OLD I The total number of fixtures in the current house design.
LOCAL.MAXZ I The value of the top placed item


Return Values

The following return values are explicitly defined for this trigger:

Return Value Description
1 Prevents the house design from being committed.