Difference between revisions of "LAYER"
From SphereWiki
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=Paperdoll= | =Paperdoll= | ||
{| border="1" cellspacing="4" cellpadding="4" | {| border="1" cellspacing="4" cellpadding="4" | ||
Revision as of 18:32, 23 October 2010
The layers are defined in the sphere_defs.scp file.
Contents
Paperdoll
| Layer ID | Default Layer Defname | Description |
| 1 | layer_hand1 | |
| 2 | layer_hand2 | |
| 3 | layer_shoes | |
| 4 | layer_pants | bone legs + pants |
| 5 | layer_shirt | |
| 6 | layer_helm | |
| 7 | layer_gloves | |
| 8 | layer_ring | |
| 9 | layer_talisman | talisman (se and ml) |
| 10 | layer_collar | gorget or necklace |
| 11 | layer_hair | |
| 12 | layer_half_apron | |
| 13 | layer_chest | armor chest |
| 14 | layer_wrist | watch |
| 15 | layer_light | a itemid_light_src equip item can be put here |
| 16 | layer_beard | |
| 17 | layer_tunic | jester suit or full apron |
| 18 | layer_ears | earrings |
| 19 | layer_arms | armor |
| 20 | layer_cape | cape |
| 21 | layer_pack | only used by itemid_backpack |
| 22 | layer_robe | robe over all |
| 23 | layer_skirt | skirt or kilt |
| 24 | layer_legs | plate legs |
Others
these are not part of the paper doll (but get sent to the client)
| Layer ID | Default Layer Defname | Description |
| 25 | layer_horse | ride this object. (horse objects are strange?) |
| 26 | layer_vendor_stock | the stuff the vendor will restock and sell to the players |
| 27 | layer_vendor_extra | the stuff the vendor will resell to players but is not restocked. (bought from players) |
| 28 | layer_vendor_buys | the stuff the vendor can buy from players but does not stock |
| 29 | layer_bankbox | contents of my bank box |
internally used layers - don't bother sending these to client.
| 30 | layer_special | can be multiple of these. memories |
| 31 | layer_dragging |
Spells
| 32 | layer_spell_stats | stats effecting spell. these cancel each other out |
| 33 | layer_spell_reactive | |
| 34 | layer_spell_night_sight | |
| 35 | layer_spell_protection | |
| 36 | layer_spell_incognito | |
| 37 | layer_spell_magic_reflect | |
| 38 | layer_spell_paralyze | or turned to stone |
| 39 | layer_spell_invis | |
| 40 | layer_spell_polymorph | |
| 41 | layer_spell_summon | magical summoned creature |
Flags
| 42 | layer_flag_poison | |
| 43 | layer_flag_criminal | criminal or murderer ? |
| 44 | layer_flag_potion | some magic type effect done by a potion. (they cannot be dispelled) |
| 45 | layer_flag_spiritspeak | |
| 46 | layer_flag_wool | regrowing wool |
| 47 | layer_flag_drunk | booze effect |
| 48 | layer_flag_clientlinger | |
| 49 | layer_flag_hallucination | shrooms etc |
| 50 | layer_flag_potionused | track the time till we can use a potion again |
| 51 | layer_flag_stuck | in a trap or web |
| 52 | layer_flag_murders | how many murders do we have ? and decay timer |
| 53 | layer_flag_bandage | bandages go here for healing |