Difference between revisions of "@HitMiss"
From SphereWiki
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[[Category: Reference Compendium]] | [[Category: Reference Compendium]] | ||
[[Category: Triggers]] | [[Category: Triggers]] | ||
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| + | [[Category: Combat]] | ||
Latest revision as of 14:19, 7 May 2015
Description
This trigger fires when a character is about to miss a combat swing.
Fires on:
References
The following object references are explicitly available for this trigger:
| Name | Description |
| ARGO | The weapon being used (can be nothing, if fists are used). |
| I | The character doing the hitting. |
| SRC | The character who was missed. |
Arguments
The following arguments are set for this trigger. If an argument is marked as "In" then a value will be passed in to the trigger, if an argument is marked as "Out" then it can be set to a value to affect Sphere's behaviour:
| Argument | In/Out | Description |
| LOCAL.ARROWHANDLED | IO | if set to !=0, you can do whatever you want with local.arrow |
Return Values
The following return values are explicitly defined for this trigger:
| Return Value | Description |
| 1 | Cancels the attack swing. |