Difference between revisions of "@Hit"

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(References)
(References)
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|-
 
|-
 
| [[SRC]] || The [[Characters|character]] being hit.
 
| [[SRC]] || The [[Characters|character]] being hit.
|}
 
 
The following variables are explicitly available for this trigger:
 
 
{| border="1" cellspacing="4" cellpadding="4"
 
| '''Name''' || '''In/Out''' || '''Description '''
 
|-
 
| LOCAL.ARROW || I || UID of the arrow used (Archery only)
 
 
|}
 
|}
  

Revision as of 20:41, 20 July 2013

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Description

This trigger fires when a character hits someone using a combat skill.


Fires on:


References

The following object references are explicitly available for this trigger:

Name Description
ARGO The weapon being used (can be nothing, if fists are used).
I The character doing the hitting.
SRC The character being hit.

Arguments

The following arguments are set for this trigger. If an argument is marked as "In" then a value will be passed in to the trigger, if an argument is marked as "Out" then it can be set to a value to affect Sphere's behaviour:

Argument In/Out Description
ARGN1 IO The amount of damage being dealt.


Return Values

The following return values are explicitly defined for this trigger:

Return Value Description
1 Cancels the combat swing.