Difference between revisions of "@NotoSend"
From SphereWiki
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==Description== | ==Description== | ||
− | This trigger fires when a character's | + | This trigger fires when a character's notoriety is being sent on a packet update (its fired a lot of times, keep it light and clean of code). |
Fires on: | Fires on: | ||
* [[Characters]] | * [[Characters]] | ||
− | |||
==References== | ==References== |
Revision as of 16:13, 14 January 2014
Description
This trigger fires when a character's notoriety is being sent on a packet update (its fired a lot of times, keep it light and clean of code).
Fires on:
References
The following object references are explicitly available for this trigger:
Name | Description |
I | The character whose fame is changing. |
SRC | The character whose fame is changing. |
Arguments
The following arguments are set for this trigger. If an argument is marked as "In" then a value will be passed in to the trigger, if an argument is marked as "Out" then it can be set to a value to affect Sphere's behaviour:
Argument | In/Out | Description |
ARGN1 | IO | The notoriety color, the default colors are listed above but you can set any color (note that the colors are not the same as for items/chars from hues.mul). |
Notoriety Values
These are the default Notoriety Values (also listed in sphere.ini).
Name | ID | Description |
NotoGood | 1 | Blue character. |
NotoGuildSame | 2 | Green character (Ally) |
NotoNeutral | 3 | grey (can be attacked) |
NotoCriminal | 4 | grey (criminal) |
NotoGuildWar | 5 | orange (enemy guild) |
NotoEvil | 6 | red |
NotoInvul | 7 | yellow |
Other colors (Post in the forums if you find more 'usefull'):
ColorID | Description |
07a5 | Dark Blue |
08c8 | Epileptic white |
Return Values
The following return values are explicitly defined for this trigger:
This trigger doesn't have return values, notoriety must be sent always.