Difference between revisions of "@SpellSuccess"

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m (ARGN2 is read by the server if you change it in the script (tested))
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| [[SRC]] || The [[Characters|character]] casting the spell.
 
| [[SRC]] || The [[Characters|character]] casting the spell.
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| [[ACT]] || The target of the spell, if any.
 
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==Arguments==
 
==Arguments==

Revision as of 14:39, 9 September 2014

Description

This trigger fires when a character successfully casts a spell.


Fires on:


References

The following object references are explicitly available for this trigger:

Name Description
ARGO The source of the spell. Could be the item used to cast the spell (e.g. a wand or scroll) or the character casting the spell.
I The character casting the spell.
SRC The character casting the spell.
ACT The target of the spell, if any.

Arguments

The following arguments are set for this trigger. If an argument is marked as "In" then a value will be passed in to the trigger, if an argument is marked as "Out" then it can be set to a value to affect Sphere's behaviour:

Argument In/Out Description
ARGN1 I The spell that was cast.
ARGN2 IO The strength of the spell.
LOCAL.CREATEOBJECT1 O For field spells, overrides the item BASEID to use for the east-west direction.

For summon spells, overrides the character BASEID to summon.

LOCAL.CREATEOBJECT2 O For field spells, overrides the item BASEID to use for the north-south direction.
LOCAL.FIELDGAUGE O For field spells, overrides the default gauge of the field (1).
LOCAL.FIELDWIDTH O For field spells, overrides the default width of the field (7).


Return Values

The following return values are explicitly defined for this trigger:

Return Value Description
1 Aborts casting the spell.