Difference between revisions of "@Start"
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| LOCAL.CRAFTSTROKECNT || IO || For crafting skills, the number of 'strokes' until the skill completes. | | LOCAL.CRAFTSTROKECNT || IO || For crafting skills, the number of 'strokes' until the skill completes. | ||
| + | |- | ||
| + | | local.GatherStrokeCnt || IO || For gathering skills, the number of 'strokes' until the skill completes. | ||
|} | |} | ||
| − | |||
==Return Values== | ==Return Values== | ||
Latest revision as of 16:44, 19 July 2017
Description
This trigger fires when an attempt to use skill has started.
Fires on:
References
The following object references are explicitly available for this trigger:
| Name | Description |
| I | The character starting to use the skill. |
| SRC | The character starting to use the skill. |
| ACT | The backpack trying to peek for snooping. |
Arguments
The following arguments are set for this trigger. If an argument is marked as "In" then a value will be passed in to the trigger, if an argument is marked as "Out" then it can be set to a value to affect Sphere's behaviour:
| Argument | In/Out | Description |
| ARGN1 | I | The skill number that has started. |
| LOCAL.CRAFTAMOUNT | IO | For crafting skills, the amount of the item that will be created. |
| LOCAL.CRAFTITEMDEF | IO | For crafting skills, the item BASEID that will be created. |
| LOCAL.CRAFTSTROKECNT | IO | For crafting skills, the number of 'strokes' until the skill completes. |
| local.GatherStrokeCnt | IO | For gathering skills, the number of 'strokes' until the skill completes. |
Return Values
The following return values are explicitly defined for this trigger:
| Return Value | Description |
| 1 | Aborts the skill attempt. |