Difference between revisions of "@SkillMenu"
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Latest revision as of 02:53, 3 June 2024
Description
This trigger fires when a skill menu is displayed to a player. Note that the trigger only fires when Sphere attempts to display the menu through hardcoded behaviour, using the SKILLMENU command will not cause this trigger to fire.
Fires on:
References
The following object references are explicitly available for this trigger:
Name | Description |
I | The player who the menu is being shown to. |
SRC | The player who the menu is being shown to. |
Arguments
The following arguments are set for this trigger. If an argument is marked as "In" then a value will be passed in to the trigger, if an argument is marked as "Out" then it can be set to a value to affect Sphere's behaviour:
Argument | In/Out | Description |
ARGS | I | The skillmenu's defname. This is expected to be one of the following:
|
BIG change on X | I | https://github.com/Sphereserver/Source-X/blob/3b2c4d9c6dec393eaea725770bb86237e2a85074/Changelog.txt#L3408 |
Return Values
The following return values are explicitly defined for this trigger:
Return Value | Description |
1 | Prevents the skillmenu from being displayed. |