Difference between revisions of "@ItemDropOn Ground"

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(Created page with '==Description== This trigger fires when a character drops an item on to the ground. Fires on: * Characters ==References== The following object references are explicitly a...')
 
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| '''Argument''' || '''In/Out''' || '''Description'''
 
| '''Argument''' || '''In/Out''' || '''Description'''
 
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| ARGN1 || IO || The decay time that will be set on the item.
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| ARGN1 || IO || The decay time, in tenths of a second, that will be set on the item.
 
|-
 
|-
 
| ARGS || I || The location that the item was dropped at.
 
| ARGS || I || The location that the item was dropped at.
 
|}
 
|}
 
  
 
==Return Values==
 
==Return Values==

Latest revision as of 20:54, 22 February 2012

Description

This trigger fires when a character drops an item on to the ground.


Fires on:


References

The following object references are explicitly available for this trigger:

Name Description
ACT The item being dropped.
I The character dropping the item.


Arguments

The following arguments are set for this trigger. If an argument is marked as "In" then a value will be passed in to the trigger, if an argument is marked as "Out" then it can be set to a value to affect Sphere's behaviour:

Argument In/Out Description
ARGN1 IO The decay time, in tenths of a second, that will be set on the item.
ARGS I The location that the item was dropped at.

Return Values

The following return values are explicitly defined for this trigger:

Return Value Description
1 Prevents the item from being deleted if dropped on water.