@NotoSend

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Revision as of 16:13, 14 January 2014 by XuN (talk | contribs) (Description)
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Description

This trigger fires when a character's notoriety is being sent on a packet update (its fired a lot of times, keep it light and clean of code).


Fires on:

References

The following object references are explicitly available for this trigger:

Name Description
I The character whose fame is changing.
SRC The character whose fame is changing.


Arguments

The following arguments are set for this trigger. If an argument is marked as "In" then a value will be passed in to the trigger, if an argument is marked as "Out" then it can be set to a value to affect Sphere's behaviour:

Argument In/Out Description
ARGN1 IO The notoriety color, the default colors are listed above but you can set any color (note that the colors are not the same as for items/chars from hues.mul).

Notoriety Values

These are the default Notoriety Values (also listed in sphere.ini).

Name ID Description
NotoGood 1 Blue character.
NotoGuildSame 2 Green character (Ally)
NotoNeutral 3 grey (can be attacked)
NotoCriminal 4 grey (criminal)
NotoGuildWar 5 orange (enemy guild)
NotoEvil 6 red
NotoInvul 7 yellow


Other colors (Post in the forums if you find more 'usefull'):

ColorID Description
07a5 Dark Blue
08c8 Epileptic white

Return Values

The following return values are explicitly defined for this trigger:


This trigger doesn't have return values, notoriety must be sent always.