@UserStats
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Revision as of 13:02, 14 June 2009 by MrSugarCube (talk | contribs) (Created page with '==Description== This trigger fires when a status update is sent to a player. Fires on: * Clients ==References== The following object references are exp...')
Description
This trigger fires when a status update is sent to a player.
Fires on:
References
The following object references are explicitly available for this trigger:
Name | Description |
I | The client receiving the status update. |
SRC | The character whose status they are receiving. |
Arguments
The following arguments are set for this trigger. If an argument is marked as "In" then a value will be passed in to the trigger, if an argument is marked as "Out" then it can be set to a value to affect Sphere's behaviour:
Argument | In/Out | Description |
ARGN3 | I | If 1, then the client requested the update (i.e. opened their status window) |
Return Values
The following return values are explicitly defined for this trigger:
Return Value | Description |
1 | Prevents the status update from being sent. |