@ItemDamage

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Revision as of 01:32, 15 February 2013 by Xwerswoodx (talk | contribs) (Description)
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Description

This trigger fires when a character damages an item.


Fires on:

References

The following object references are explicitly available for this trigger:

Name Description
ACT The item taking damage.
I The character responsible for the damage.


Arguments

The following arguments are set for this trigger. If an argument is marked as "In" then a value will be passed in to the trigger, if an argument is marked as "Out" then it can be set to a value to affect Sphere's behaviour:

Argument In/Out Description
ARGN1 I The amount of damage being applied.
ARGN2 I The damage attributes.


Return Values

The following return values are explicitly defined for this trigger:

Return Value Description
1 Prevents the item from being damaged.