@ExpChange
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Revision as of 22:14, 11 June 2009 by MrSugarCube (talk | contribs) (Created page with '==Description== This trigger fires when a character's experience level is changed. Fires on: * Characters ==References== The following object references are explicitly av...')
Description
This trigger fires when a character's experience level is changed.
Fires on:
References
The following object references are explicitly available for this trigger:
| Name | Description |
| ARGO | The character that was killed, if the experience change originated from a kill, |
| I | The character whose experience is being changed. |
| SRC | The character whose experience is being changed. |
Arguments
The following arguments are set for this trigger. If an argument is marked as "In" then a value will be passed in to the trigger, if an argument is marked as "Out" then it can be set to a value to affect Sphere's behaviour:
| Argument | In/Out | Description |
| ARGN1 | IO | The amount of experience being added (can be negative). |
| ARGN2 | IO | If non-zero, a message will be displayed to the client to inform them of the change. |
Return Values
The following return values are explicitly defined for this trigger:
| Return Value | Description |
| 1 | Prevents the character's experience level from being changed. |