@UserSkills
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Revision as of 12:55, 14 June 2009 by MrSugarCube (talk | contribs) (Created page with '==Description== This trigger fires when a skill update is sent to a client. This normally fires when the player accesses their skill menu, or when they receive a skill gain. It c...')
Description
This trigger fires when a skill update is sent to a client. This normally fires when the player accesses their skill menu, or when they receive a skill gain. It can also fire when the INFO command is used.
Fires on:
References
The following object references are explicitly available for this trigger:
Name | Description |
I | The client receiving the skill update. |
SRC | The character whose skill(s) they are receiving. |
Arguments
The following arguments are set for this trigger. If an argument is marked as "In" then a value will be passed in to the trigger, if an argument is marked as "Out" then it can be set to a value to affect Sphere's behaviour:
Argument | In/Out | Description |
ARGN1 | I | The skill number they are receiving an update for. (-1 = All skills) |
ARGN2 | I | If 1, then the skills update is being sent due to the INFO command being used. |
Return Values
The following return values are explicitly defined for this trigger:
Return Value | Description |
1 | Prevents the skills update from being sent. |