@ItemDamage
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Revision as of 09:54, 18 December 2013 by Xwerswoodx (talk | contribs)
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Description
This trigger fires when a character damages an item.
Fires on:
References
The following object references are explicitly available for this trigger:
Name | Description |
ACT | The item taking damage. |
I | The character responsible for the damage. |
Arguments
The following arguments are set for this trigger. If an argument is marked as "In" then a value will be passed in to the trigger, if an argument is marked as "Out" then it can be set to a value to affect Sphere's behaviour:
Argument | In/Out | Description |
ARGN1 | I | The amount of damage being applied. |
ARGN2 | I | The damage attributes. |
Return Values
The following return values are explicitly defined for this trigger:
Return Value | Description |
1 | Prevents the item from being damaged. |