Category:Triggers Items

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Items

Here is a list of all item triggers. Click on the trigger name for more detailed information such as arguments and examples.

Name Description
@AfterClick Fires when the object has been single-clicked, just before the overhead name is shown.
@Buy Fires when the item is being bought from a vendor.
@Click Fires when the object has been single-clicked.
@ClientTooltip Fires when tooltips are about to be sent to a client.
@ContextMenuRequest Fires when a client requests the context menu options for the object.
@ContextMenuSelect Fires when a client selects a context menu option for the object.
@Create Fires when the object is initially created, before it is placed in the world.
@Damage Fires when the item receives damage.
@DClick Fires when the object is double-clicked.
@Destroy Fires when the object is being deleted.
@DropOn_Char Fires when the item has been dropped on to a character.
@DropOn_Ground Fires when the item has been dropped on to the ground.
@DropOn_Item Fires when the item is dropped on to another item.
@DropOn_Self Fires when an item has been dropped on to this item.
@Equip Fires when the item has been equipped.
@EquipTest Fires when the item is about to be equipped.
@PickUp_Ground Fires when the item ihas been picked up from the ground.
@PickUp_Pack Fires when the item is picked up from inside a container.
@PickUp_Self Fires when an item has been picked up from inside the item.
@PickUp_Stack Fires when the item is picked up from a stack.
@Sell Fires when the item is sold to a vendor.
@SpellEffect Fires when the object is hit by the effects of a spell.
@Step Fires when a character steps on the item.
@TargOn_Cancel Fires when a target is cancelled from the item.
@TargOn_Char Fires when a character is targeted from the item.
@TargOn_Ground Fires when the ground is targeted from the item.
@TargOn_Item Fires when an item is targeted from this item.
@Timer Fires when the item's timer expires.
@ToolTip Fires when old-style tooltips are requested for the item.
@UnEquip Fires when the item is unequipped.

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