Difference between revisions of "@Kill"
From SphereWiki
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{| border="1" cellspacing="4" cellpadding="4" | {| border="1" cellspacing="4" cellpadding="4" | ||
| '''Name''' || '''Description''' | | '''Name''' || '''Description''' | ||
| + | |- | ||
| + | | [[ARGO]] || The [[Characters|character]] who has been killed. | ||
|- | |- | ||
| [[I]] || The [[Characters|character]] doing the killing. | | [[I]] || The [[Characters|character]] doing the killing. | ||
|- | |- | ||
| − | | [[SRC]] || The [[Characters|character]] | + | | [[SRC]] || The [[Characters|character]] doing the killing. |
|} | |} | ||
| + | |||
==Arguments== | ==Arguments== | ||
Latest revision as of 22:55, 7 April 2018
Description
This trigger fires on all characters who are responsible for another character's death.
The trigger is fired based on the Attacker list, @Death is called before it and @DeathCorpse after, so the @Death trigger can pre-handle who will receive this trigger by adding or removing attackers.
Fires on:
References
The following object references are explicitly available for this trigger:
| Name | Description |
| ARGO | The character who has been killed. |
| I | The character doing the killing. |
| SRC | The character doing the killing. |
Arguments
The following arguments are set for this trigger. If an argument is marked as "In" then a value will be passed in to the trigger, if an argument is marked as "Out" then it can be set to a value to affect Sphere's behaviour:
| Argument | In/Out | Description |
| ARGN1 | I | The total number of characters involved in the character's death. |
Return Values
The following return values are explicitly defined for this trigger:
| Return Value | Description |
| 1 | Prevents the killer from receiving credit for the kill. |