@Kill

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Revision as of 22:04, 7 April 2018 by XuN (talk | contribs) (References)
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Description

This trigger fires on all characters who are responsible for another character's death.

The trigger is fired based on the Attacker list, @Death is called before it and @DeathCorpse after, so the @Death trigger can pre-handle who will receive this trigger by adding or removing attackers.


Fires on:

References

The following object references are explicitly available for this trigger:

Name Description
I The character doing the killing.
SRC The character that has been killed.

Arguments

The following arguments are set for this trigger. If an argument is marked as "In" then a value will be passed in to the trigger, if an argument is marked as "Out" then it can be set to a value to affect Sphere's behaviour:

Argument In/Out Description
ARGN1 I The total number of characters involved in the character's death.


Return Values

The following return values are explicitly defined for this trigger:

Return Value Description
1 Prevents the killer from receiving credit for the kill.