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- 00:01, 28 August 2022 (diff | hist) . . (+104) . . Items (→Triggers)
- 23:56, 27 August 2022 (diff | hist) . . (+830) . . Characters (→Properties and Functions)
- 23:30, 27 August 2022 (diff | hist) . . (+845) . . Characters
- 20:14, 27 August 2022 (diff | hist) . . (+5) . . @HouseDesignCommitItem
- 23:29, 26 August 2022 (diff | hist) . . (+1,355) . . @HouseDesignCommitItem
- 23:24, 26 August 2022 (diff | hist) . . (+88) . . Items
- 23:22, 26 August 2022 (diff | hist) . . (+57) . . @HouseDesignCommit (current)
- 23:19, 26 August 2022 (diff | hist) . . (+1,830) . . TYPEDEF
- 22:11, 19 August 2022 (diff | hist) . . (-291) . . Chapter 4 (current)
- 21:00, 19 August 2022 (diff | hist) . . (+516) . . N MAPWAYPOINT (Created page with "=Usage= REFERENCE.MAPWAYPOINT ObjectUID,WayPointType =Description= This function adds/removes waypoints on client radar map (enhanced clients only). Waypoint types: 0 = R...") (current)
- 20:52, 19 August 2022 (diff | hist) . . (+25) . . Characters (→Properties and Functions)
- 20:51, 19 August 2022 (diff | hist) . . (+96) . . Characters (→Properties and Functions)
- 05:33, 7 July 2022 (diff | hist) . . (+17) . . Characters
- 04:30, 7 July 2022 (diff | hist) . . (+15) . . @HitParry (current)
- 21:30, 6 July 2022 (diff | hist) . . (+3) . . @HitParry
- 20:53, 6 July 2022 (diff | hist) . . (+291) . . @HitParry
- 21:39, 5 July 2022 (diff | hist) . . (+79) . . How Combat Works
- 21:36, 5 July 2022 (diff | hist) . . (-1) . . @HitParry
- 16:54, 2 July 2022 (diff | hist) . . (+2,312) . . N @HitParry (Created page with "==Description== The trigger is fired when a character succesfully parries a hit, that is the trigger @(Skill)UseQuick for parrying is succesfull. By default a parried hit will...")
- 16:43, 2 July 2022 (diff | hist) . . (+75) . . Characters
- 20:39, 1 May 2022 (diff | hist) . . (+1,611) . . N @Redeed (Created page with "==Description== This trigger fires when a multi is about to redeed. Valid for t_multi, t_ship, t_multi_custom and t_addon. Fires on: * Items ==References== The followi...") (current)
- 20:32, 1 May 2022 (diff | hist) . . (+105) . . Items
- 20:14, 1 May 2022 (diff | hist) . . (+139) . . SPELL
- 20:13, 1 May 2022 (diff | hist) . . (+1,427) . . N @EffectRemove (Created page with "==Description== This trigger fires when a spell memory item is removed (and after the @Destroy trigger of the item). Fires on: * Spells ==References== The follow...") (current)
- 20:05, 1 May 2022 (diff | hist) . . (+1,472) . . N @EffectAdd (Created page with "==Description== This trigger fires when any type of effect memory is being added, like stat changes for s_bless, s_cunning... s_weaken ... Fires on: * Spells ==R...") (current)
- 19:51, 1 May 2022 (diff | hist) . . (+139) . . Category:Spells (current)
- 12:01, 30 April 2022 (diff | hist) . . (-107) . . Items
- 12:00, 30 April 2022 (diff | hist) . . (-1,234) . . @HouseDesignCommitItem (Blanked the page)
- 20:36, 29 April 2022 (diff | hist) . . (+1,234) . . N @HouseDesignCommitItem (Created page with "==Description== X branch only. This triggers fires with each commited item when using AOS House Designer tool. Fires on: * Items ==References== There is no references...")
- 20:26, 29 April 2022 (diff | hist) . . (+107) . . Items
- 19:54, 29 April 2022 (diff | hist) . . (+216) . . Items
- 20:34, 28 April 2022 (diff | hist) . . (+103) . . GM Commands (current)
- 20:30, 28 April 2022 (diff | hist) . . (+454) . . N CANMASK (Created page with "=Description= X branch only. This property is a bitmask, like the CAN property, and stores the CAN flags to be dynamically switched on or off from the base CAN property....")
- 20:30, 28 April 2022 (diff | hist) . . (+140) . . Items
- 20:28, 28 April 2022 (diff | hist) . . (+13) . . CANMASK (Characters) (→Description) (current)
- 20:27, 28 April 2022 (diff | hist) . . (+4) . . CANMASK (Characters)
- 20:26, 28 April 2022 (diff | hist) . . (+450) . . N CANMASK (Characters) (Created page with "=Description= X branch only. This property is a bitmask, like the CAN property, and stores the CAN flags to be dynamically switched on or off from the base CAN property. Whe...")
- 20:24, 28 April 2022 (diff | hist) . . (+72) . . CAN (Characters) (current)
- 20:23, 28 April 2022 (diff | hist) . . (+175) . . Characters
- 20:03, 28 April 2022 (diff | hist) . . (+15) . . Characters
- 20:03, 28 April 2022 (diff | hist) . . (+15) . . @NPCActWander (current)
- 20:01, 28 April 2022 (diff | hist) . . (+1,417) . . N @NPCActWander (Created page with "==Description== This trigger is called each step an NPC does while wandering. Fires on: * NPCs ==References== The following object references are explic...")
- 19:47, 28 April 2022 (diff | hist) . . (+71) . . Characters
- 19:43, 28 April 2022 (diff | hist) . . (+168) . . GM Commands
- 16:23, 17 August 2021 (diff | hist) . . (+184) . . Characters
- 16:17, 17 August 2021 (diff | hist) . . (+171) . . Characters (→Properties and Functions)
- 16:14, 17 August 2021 (diff | hist) . . (+183) . . CHARDEF
- 20:09, 16 August 2021 (diff | hist) . . (+50) . . Characters
- 20:02, 16 August 2021 (diff | hist) . . (+23) . . Characters
- 19:57, 16 August 2021 (diff | hist) . . (+43) . . m Characters
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