@Redeed
From SphereWiki
Description
This trigger fires when a multi is about to redeed. Valid for t_multi, t_ship, t_multi_custom and t_addon.
Fires on:
References
The following object references are explicitly available for this trigger:
| Name | Description |
| ARGO | The deed |
| I | The multi |
| SRC | Player doing the redeed (If Any). When the multi is being removed there is no SRC (also when an Addon is being redeeded from internal functions). |
Arguments
The following arguments are set for this trigger. If an argument is marked as "In" then a value will be passed in to the trigger, if an argument is marked as "Out" then it can be set to a value to affect Sphere's behaviour:
| Argument | In/Out | Description |
| ARGN1 | I | ID of the deed (Default=i_deed) |
| ARGN2 | I | (Default = 1). If set to 1 all items will be moved to the Moving Crate (and Addons redeeded). |
| ARGN3 | I | If set to 1 the Moving Crate will be transfered to Owner's Bank (if there is any).
Note: the crate is moved to the OWNER's bank, not SRC. If argn2 = 0 then argn3 will be not used regardless of the value it has. |
Return Values
The following return values are explicitly defined for this trigger:
| Return Value | Description |
| 1 | Prevents the deed from being created, but will not block the code from argn2 and argn3 |