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  • * [[Chapter 3]] ''(Scripting NPC's and items, Cool commands)'' * [[Chapter 5]] ''(Tags, Vars, Locals, Functions)''
    10 KB (1,303 words) - 14:17, 5 April 2024
  • ...script? It was a generic script to create a naked man (or a naked player). And it looked something like this: ...morable name for this script. It's obviously a character (C), a human (H), and an alchemist (<font color="yellow">'''C_H_ALCHEMIST'''</font>). Try to make
    27 KB (4,554 words) - 16:08, 30 May 2013
  • ...iented programming (a term I'm sure all you programmers havel come to know and fear): ...Note that usually on functions the SRC isn't always the one who called the functions, but the default object (I or just an empty thing, eg: &lt;I.NAME&gt; or &l
    17 KB (3,003 words) - 23:11, 19 August 2022
  • ==Recursive Functions== .... I was very amazed, because before that, no one had even thought of using functions that looped back upon themselves.
    24 KB (4,072 words) - 05:12, 13 March 2023
  • ...are not only events, they also determine some basic behaviour of the item, and it's capabilities (for example, if an item is not of an equippable type, it ...ilar between those descriptions? If you don't, I think you need to go back and take reading lessons. That's right. In ANY script beginning with @item, ACT
    36 KB (6,138 words) - 22:19, 26 November 2010
  • ...anges can also be found by opening and reading the REVISIONS-55-SERIES.txt and REVISIONS-56-SERIES.txt files that are provided with the Sphere download. ANIM with backwards and TimeDelay = invis in all other clients (client bug really)
    629 KB (101,881 words) - 23:09, 6 June 2018
  • ...ter will only require 1500 or 2100 bytes. This is not a significant amount and can be transferred nearly instantly over a decent cable or DSL connection. ...cient bandwidth on the client end. If there are 100 items at Britain bank, and 50 players arrive there, your server will try to send 2100 bytes to 50 play
    23 KB (3,940 words) - 23:11, 3 June 2009
  • ...this page because you are new to the wiki! This wiki is an in-depth guide and documentation to the SphereServer scripting language. ...ge]]. This page is the main portal which links to all of the main articles and sections! If you look at the Main Page, you will notice many different thin
    2 KB (437 words) - 13:23, 29 November 2011
  • ...that can be accessed via scripts. The following tables detail the various properties of items in SphereServer: ...ME'' object. Click on the name for more detailed information such as usage and examples.
    18 KB (3,030 words) - 00:37, 3 December 2023
  • ...ME'' object. Click on the name for more detailed information such as usage and examples. ==Properties and Functions==
    54 KB (8,359 words) - 22:13, 8 March 2023
  • ...ems have extended functionality, and therefore have additional properties, functions or references to the ones already listed on the [[Items]] page. The followi ...multi.mul file, but are only considered to be one item to both the server and client (so when you approach a castle, there is a significant reduction in
    19 KB (2,986 words) - 01:07, 8 May 2022
  • ...ndex.KEY'' from the server object. The following tables detail the various properties of accounts in SphereServer: ...ME'' object. Click on the name for more detailed information such as usage and examples.
    3 KB (483 words) - 22:34, 26 November 2010
  • ...tatic items exist at the location. The following tables detail the various properties of map points in SphereServer: ...ME'' object. Click on the name for more detailed information such as usage and examples.
    3 KB (530 words) - 19:55, 9 February 2023
  • ...from the [[Server|server]] object. The following table details the various properties of GM pages in SphereServer: ==Properties and Functions==
    1 KB (176 words) - 22:50, 26 November 2010
  • ...t with an external MySQL database. The following table details the various properties of the database object in SphereServer: ==Properties and Functions==
    2 KB (318 words) - 22:44, 26 November 2010
  • ...need to configure Sphere to connect to your MySQL server. Open Sphere.ini, and scroll down until you see the section beginning with "// MySql configuratio ...ow need to find the definition for the function <tt>f_onserver_start</tt>, and place the following line inside the function:
    10 KB (1,554 words) - 22:37, 26 November 2010
  • ...haracters#Clients|client]] object. The following tables detail the various properties of parties in SphereServer: ...ME'' object. Click on the name for more detailed information such as usage and examples.
    3 KB (476 words) - 01:22, 8 June 2009
  • ...ipts can interact with text files. The following table details the various properties of the file object in SphereServer: ==Properties and Functions==
    3 KB (489 words) - 18:28, 7 June 2009
  • ...r [[Map Points|map point]] object. The following table details the various properties of the sector object in SphereServer: ==Properties and Functions==
    3 KB (455 words) - 03:07, 16 September 2021
  • ...rent blocks of script; a layout, a list of text strings used in the dialog and a buttons section which handles button responses from the client. ...acters|character]] or [[Items|item]] that the dialog has been called upon, and [[SRC]] is the [[Characters#Clients|client]] who is viewing the dialog. If
    8 KB (1,305 words) - 15:37, 20 November 2015
  • ...ript, by using the SERV reference. The following tables detail the various properties of the server in SphereServer: ...ME'' object. Click on the name for more detailed information such as usage and examples.
    11 KB (1,641 words) - 01:40, 28 August 2022
  • The following references are available within function and trigger scripts. If an attempt is made to access a reference that is not li ==Properties and Functions==
    0 members (0 subcategories, 0 files) - 05:48, 19 January 2013
  • ==Properties and Functions== The following table lists all properties and functions that are available from any script.
    0 members (0 subcategories, 0 files) - 08:18, 30 September 2013
  • ...VAL]], [[FVAL]], [[HVAL]], and [[UVAL]]. Some of the builtin functions and properties will automatically evaluate their parameters, for example the [[IF]], [[WHI Unlike the syntax for normal functions (&lt;FUNCTION args&gt;), the syntax for returning a value from an instrinsi
    3 KB (399 words) - 00:43, 13 May 2015
  • ...with [SKILLMENU rather than [MENU. As with menus there are both text-based and item-based styles possible. Only the syntax for the item-based style of ski | ''title'' || The title of the menu. Properties and references of the object the menu was called on can be accessed.
    4 KB (622 words) - 01:08, 10 June 2009
  • ...from the [[Server|server]] object. The following tables detail the various properties of the region object in SphereServer: ...ME'' object. Click on the name for more detailed information such as usage and examples.
    5 KB (814 words) - 13:06, 24 October 2022
  • ...from the [[Server|server]] object. The following table details the various properties of the room object in SphereServer: ==Properties and Functions==
    3 KB (449 words) - 15:18, 20 July 2013
  • Objects are 'things' that exist inside Sphere and can be controlled during runtime. Modifying the property of an object will ...an [[Items|item]] has its basic properties defined by an [[ITEMDEF]] block and a [[Regions|region]] is defined by an [[AREADEF]] block.
    18 members (0 subcategories, 0 files) - 13:23, 11 June 2009
  • ...Objects|Objects]] category describes each of the different types of object and how they can be manipulated by scripts. ...well as the arguments that are available when creating scripting functions and triggers.
    7 members (3 subcategories, 0 files) - 13:24, 11 June 2009
  • ...scripts to objects and their associated functions, properties, references and triggers.
    257 members (15 subcategories, 0 files) - 13:25, 11 June 2009
  • ...or such. Using the targetf itself works like calling an ordinary function and you can put arguments after the function normally. [[Category: Properties and Functions]]
    554 bytes (92 words) - 23:18, 2 January 2024
  • [[Category: Properties and Functions]]
    241 bytes (29 words) - 20:33, 6 November 2010
  • This function will queue up a query and run it asynchronously in a background thread (rather than the script waitin ...results (that you want to then read back) see the [[AQUERY]] and [[QUERY]] functions.
    2 KB (303 words) - 20:32, 6 November 2010
  • This function will queue up a query and run it asynchronously in a background thread (rather than the script waitin ...wing table shows the differences between accessing the results for the two functions:
    3 KB (400 words) - 20:32, 6 November 2010
  • | 9 || layer_talisman || talisman (se and ml) | 26 || layer_vendor_stock || the stuff the vendor will restock and sell to the players
    3 KB (421 words) - 20:34, 6 November 2010
  • * [[Capítulo 5]]''-Tags,Vars,Locals y Functions'' ...on Mistakes Explained]] ''(A revision of Maximus's tutorial on the forums, and continuation of Taran's Misconceptions tutorial)''
    4 KB (473 words) - 13:30, 13 March 2012
  • ...ll, RanXerox, Rattlehead, Sandman, Sharlenwar, ShiryuX, thelegbra, Maximus and WarAngel]], für das Hinzufügen von Inhalt. [[WhoIsWho|Daleth]], für das Erstellen des Sphere Reference Project, and [[WhoIsWho|Mordaunt]] für die Konvertierung ins .chm-Format.
    6 KB (858 words) - 19:32, 22 April 2014
  • * [[Internet and Sphere|İnternet ve Sphere]] ''(İnternet ve Sphere ilişkisinin doğru kul ** [[Intrinsic Functions|İç Fonksiyonlar]]
    8 KB (1,229 words) - 01:09, 29 January 2013
  • ...ll, RanXerox, Rattlehead, Sandman, Sharlenwar, ShiryuX, thelegbra, Maximus and WarAngel]]は、コンテンツの追加を助けてくれました。 [[WhoIsWho|Furio, Radiant, Vjaka, Nazghul-ll, Ellessar, Torfo, Shadow Dragon and MrSugarCube]]は、Sphereを強力な、カスタマイズ性に溢れたUl
    8 KB (342 words) - 14:32, 14 June 2011
  • ...f resources required. For example, if an item takes 8 iron ingots to make, and each ingot has a VALUE of 8 gold pieces, the entire item is going to be wor ...lors, too, judging from the recent use of my hues.mul file for colors 077a and 07a1. (I really should release a DEFNAME script for those.)
    29 KB (4,829 words) - 11:26, 8 January 2014
  • ==Properties and Functions== ...ed as <KEY>. Click on the name for more detailed information such as usage and examples.
    4 KB (629 words) - 10:49, 2 May 2014
  • ==Properties and Functions== ...ed as <KEY>. Click on the name for more detailed information such as usage and examples.
    2 KB (210 words) - 17:42, 16 February 2013
  • ==Properties and Functions== ...ed as <KEY>. Click on the name for more detailed information such as usage and examples.
    1 KB (233 words) - 10:36, 7 May 2015